I just felt there should’ve been a way to study ancient tomes, and maybe include a Mad Libs-style word mini-game to learn new crafting recipes.Īlso, though this might be a small nitpick, I really wish there were more than three romancable characters-six total, since Potion Permit allows for same-sex romance options. Players are given a research table, however, so far in my experience getting to research potions only happens through specific story sequences, and is done through an incredibly lame mini-game. There's something just so satisfying about picking up the demonic baby and throwing him around like a ragdoll (in my playthrough I felt guilty for leaving him in the water feature in the garden though) - it's this particular attachment/Stockholm syndrome feeling/guilt that resonates with the player and ensures you're emotionally invested.Furthermore, certain elements of the game could’ve been expanded upon in much more interesting ways, namely the way you research certain potions. The baby in Yellow's last chapter was the biggest and most expansive by far, so looking forward to the next instalment to see what happens to the demonic baby, the little cat and hopefully Newt makes a welcome return (pls bring back ease!) I can't begin to gush over how much I love the baby in yellow and get enthralled with every new release. Googly-guns, snowball fights, presents, building a snowman and a special returning character - this one has it all! Although more of a filler in-between the next main chapter, this was a delight to play through.
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